Download Emulator FCEUX for GAME NES SISTEM



The FCEUX team maintains two ports: Qt/SDL and Win32.

The Win32 port offers the classic extensive set of native gui amenities and tools.

The newer Qt/SDL port supports all of the features of the Win32 build (debug tools, Lua scripting, movie recording, TAS Editor). Many of the tools in the Qt/SDL port have taken on a new look and feel. There are also a few new tools exclusive to the Qt/SDL port such as the sprite viewer, NES Palette Editor, AVI RIFF Tree viewer, and frame timing tool. The Qt/SDL port is 100% cross platform and should run on any UNIX-like OS (Linux/Solaris/BSD/OSX) as well as Windows.

Network play in both the Win32 and SDL ports is not presently functional. There are no plans to fix it at this time.

Win32

Be sure to check out the fceux.chm file (Under Help -> Help... in the emulator main menu). We work pretty hard on keeping that up to date!

We also keep an up to date online version

SDL

  • Cmake is required to build from source.
  • Cross platform Qt GUI replaces deprecated GTK GUI
  • Requires Qt5, SDL2, minizip, zlib, and OpenGL
  • ffmpeg libraries (libavutil, libavformat, libavcodec, libswscale, libswresample) are recommended optional dependencies that provide many encoding features for AVI recording
  • libx264 is an optional dependency that provides H.264 video encoding for AVI recording
  • Lua 5.1 is optional, if the system cannot provide this, an internal version of Lua will be statically linked
  • The Qt GUI is required and will automatically be part of the build.
  • For installation instructions on Linux systems, see the README at the root level of the source tree
  • For build examples, see the script files in the pipelines directory of the project

Download Emulator FCEUX for GAME NES SISTEM

If you would like to test the current in-development version of FCEUX, interim builds are available here:

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